![]() We are joined by guests Phil Walker-Harding and David Harding (in a rare back-to-back appearance) to chat about their different paths taken in designing and publishing games, getting your foot in the door with publishers, game design competitions, theme in games, and second editions of games. Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Meeple The Envoy Program The Indie Game Alliance Gen Con Paperize Unfair on Kickstarter Good Games Publishing and CMON announce strategic relationship Grail Games Thylacine Games Man vs. We are joined by Sean Carroll of 93 Made Games to chat about Gen Con 2016 from the perspective of a publisher attending for the first time.Ġ:44 - Introducing Sean Carroll of 93 Made GamesĢ:20 - The power and beauty of spreadsheets in designing gamesġ0:30 - How UI design affects how people play gamesġ2:05 - Considering emotional highlights in balancing gamesġ4:10 - The Kickstarter for Unfair just launched after GenConġ5:05 - Learnings from running Kickstarters: You can't please everyone all the time and maintaining communicationġ7:50 - What is a "murder board", and why should you have one?Ģ3:45 - The importance of taking time offĢ8:58 - GenCon 2016, first time experience at the convention as publishersĤ1:32 - Response from American audience to smaller publishersĥ1:10 - Getting help with local demos through Envoy and the Indie Game Alliance Darcy Sheriff of Nottingham Fiasco Fragged Empire Crucible Nippon Thornwatch Phoenix: Dawn Command Marrying Mr. Evil Barantas Games Tin Star Games D-constructions Wild Cards Roleplaying Game Designers of Australia ![]() The World) Final War Hand of Fate, and Hand of Fate 2 Rule & Make and Defiant Development announced the Hand of Fate board game Rule & Make and Table Tyrant Games announce partnership Penny Arcade The Game: Gamers vs. Kingdom of Aer: Kingmaker Tabletop Game Designers Australia Tabletop DevCon 2016 Dice Hard (check out the episode I was on here, where we made games based on Scott Pilgrim vs. ![]() You can also follow us on Twitter as we talked aboutġ:22 - Interview with Allan "Chesh" Chesher of Kingdom of Aer: Kingmakerħ:29 - Interview with Alex Wynnter and Wesley Lamont from Tabletop Game Designers AustraliaĢ3:30 - Interview with Sam Appleby of Final War from Games Labģ1:01 - Interview with Michael "Barantas" McIntyre, designer of the Hand of Fate board game and Sugoi BentoĤ8:22 - Interview with Steve Dee of Tin Star Games We were at PAX Aus 2016 and had a chat with some local creators about their projects, with the organizers behind the TGDA, and chat about connecting with the local RPG design community.Īaron Lim - / įeel free to send us any feedback or questions for the show at (for now). Objects in Space (which we also covered in our GX Australia episode) Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. 2) and Overworld by Kevin MacLeod is licensed under a CC Attribution 3.0. You can also find us on Twitter as and For Victory Pointers, you can follow and Theme for Harold (var. ![]() It's a big crossover podcast for Action Points and Victory Pointers as we all got together on the last day of PAX Aus 2016 to chat about the expo, the games we enjoyed, the panels we attended and other cool stuff we saw.įeel free to send us any feedback at You can also follow us on Twitter as and and on Facebook and Google+.
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